• Destination Imagination
    What is DI?  Destination Imagination is an educational program in which student teams solve open-ended challenges and represent their solutions at a tournament.  DI is designed to teach three essential skills - creativity, teamwork and problem-solving.  DI participants unleash their imagination as they are tested to think on their feet, work as a team and devise original solutions that satisfy the challenges' requirements.
    What makes up a team?
    Teams consist of two - seven members, and compete at the Elementary (Grades 1 - 5), Middle (Grades 6 - 8), or High School (Grades 9 - 12) level.    All students on a team don't need to be from one school, nor do they need to attend Shakopee schools.  Teams compete at the level of the oldest student on the team.
    Who manages a team?
    Team managers (TMs) are usually parents of team members, but can be any interested adult.TMs require no prior experience!  Shakopee Community Education does not place students on teams but will help pass on contact information between interested families, so they can form their own teams and find their own managers.
    The best way to get your child on a team is to manage that team!  It is the responsibility of the parent and student to be proactive in forming/finding a team.  This includes finding a team manager.  All team managers require a background check; there can be two TMs per team.
    MN DI provides training and a Roadmap.  It's important to understand that the kids solve the challenges.  Managers facilitate team meetings and prepare instant challenges for the kids to practice at team meetings.   It's rewarding to watch kids grow in their problem-solving, teamwork and creative skills as they find unique solutions to their challenges.
    Instant Challenges
    Teams also compete in Instant Challenges, which are short,time-driven impromptu challenges.  These challenges are confidential until the day of the Tournament and are either performance-based, task-based, or a combination of the two.  The team members must think on their feet by applying appropriate skills to produce a solution in a period of just five to eight minutes.